FANDOM


Just a few notes for the SOIAO run, before I accidentally lose the paper(s).

Herbs → Caplan, Beiroth, Neales, Gene, Sutherby Potions → Wynberg, Mattis, Merophus, Nabal, Velnor Lotions → Dias, Glauque, Gosche (40), Lameia, Blatt Explosives → Singleton, Silvonne, Caysin (58), Hugo (68) Traps → Murkbell, Rycoris (45), Marwis

  • 9~12 for assault, 6~9 for healing/support
  • need one Guardian for tanking. Candidate: Dias → wait until Eye Cream, then train to Dragon Crush before training Lotions
  • for E7 fight to keep Snievan preoccupied
  • aim for more Hunters, fewer Scouts due to damage output, redundant class effect ([Buff Duration])
  • weapon ATK values ignored. will likely be in the Mystic Seal formation, so DEF/M.DEF is far more important

The Fallen

  • assume 450K HP → deal 45K/Turn on average
  • if Acid Bomb, Cyclone Cream, Flame Bottle, Frost Tincture and Land Mine (one each) → ~90K/Turn, assuming all in Item/Item+Com class, dealing base damage and Lv.5 arts


Formations

  • Freedom X - IAs+3%
  • Chariot - Traps+5%
  • Hill and Vale - Explosives+10%
  • Bait and Hook - Lotions+5%
  • Undelwalt Cross - Herbs+5%
  • Church Bell - Potions+5%
  • Mystic Seal - another restriction?


Damage (calculated, not based in battle)

  • Acid Bomb Lv.5 - 10560 min → 15840 min w/ class
  • Evil Bomb Lv.5 - 20488 min → 30732 min w/ class
  • Frost Tincture - 11808 min → 15350 min w/ class
  • Flame Bottle - 18480 min → 24024 min w/ class
  • Cyclone Cream - 18320 min → 23816 min w/ class
  • Land Mine - 8320 min → 10816 min w/ class