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A captured Imp can be sold at a high price and is best used for mille-feuille.
Category Regular
Race (family) Imp
Class Mystic Fiend
Captured Value

Multi-Deadlock: No
Attack Effect None
Ok Black Out Ok Silence
Ok Poison Ok Paralyze
Ok Curse


Location/Quest Common (45%) Uncommon (30%) Rare (15%) Very Rare (3%)
Blackdale Imp Talon Mystic Fiend Fur Captured Imp Restoleaf
Blackdale Thick Beast Hide Mystic Fiend Horn Tanned Mystic Fiend Hide Faerie Herb
Blackdale Thick Beast Hide Tanned Mystic Fiend Hide Mystic Fiend Horn Faerie Herb
The Fourth Path Thick Mystic Fiend Fur Coarse Beast Fur Tanned Imp Hide Curebulb
The Fourth Path Thick Mystic Fiend Fur Tanned Imp Hide Curebulb Mystic Fiend Horn
The Great Subterrane Imp Talon Beast Hide Captured Imp Tanned Imp Hide

Magazine Drops


Imp Fang (40%) Mystic Fiend Bone (40%) Beast Fur (40%) Fur (40%)


  • Bodycheck (from BR 5)
     Bodycheck II (BR 20+), III (BR 34+)
  • Bumrush (from BR 17)
     Bumrush II (BR 31+), III (BR 45+)
  • Provoke (from BR 27)
     Provoke II (BR 41+), III (BR 56+)
  • Bone (from BR 10)
     Bone II (BR 25+), III (BR 39+)
  • Restorative Herb
     Restorative Herb II (BR 8+), III (BR 15+), IV (BR 22+), V (BR 29+)
  • Life Powder (from BR 11)
     Life Powder II (BR 18+), III (BR 25+), IV (BR 32+), V (BR 39+)
  • Restorative Tincture (from BR 26)
     Restorative Tincture II (BR 33+), III (BR 40+), IV (BR 47+), V (BR 55+)
  • Cavalry Call
     Cavalry Call II (BR 33+), III (BR 66+)

Related Guild Tasks

  • none


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